Image promptadult black dragon, huge gaunt cottage-sized chromatic dragon, oily muck-dulled black scales, long ridged skull, back-curving horns, leering fanged face, sizzling acid dripping and pooling, bog-black and sickly green, fetid drowned swamp, dead cypress and mist, low stalking half-submerged pose, acid steam, sunken malicious eyes, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition

Adult Black Dragon

Huge Dragon (Chromatic), Chaotic Evil
CR 14ControllerUnderground
AC 19
Initiative +12 (22)
HP 195 (17d12 + 85)
Speed 40 ft., Fly 80 ft., Swim 40 ft.
STR
23
+6
save +6
DEX
14
+2
save +7
CON
21
+5
save +5
INT
14
+2
save +2
WIS
13
+1
save +6
CHA
19
+4
save +4
Skills Perception +11, Stealth +7
Immunities Acid
Senses Blindsight 60 ft., Darkvision 120 ft.;
Languages Common, Draconic

Traits

Amphibious. The dragon can breathe air and water.

Legendary Resistance (3/Day, or 4/Day in Lair). If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Spellcasting to cast Acid Arrow (level 3 version).

Rend. Melee Attack Roll: Hit: +11, reach 10 ft. 13 (2d6

  • 6) Slashing damage plus 4 (1d8) Acid damage.

Acid Breath (Recharge 5–6). Dexterity Saving Throw: DC 18, each creature in a 60-foot-long, 5-foot- Failure: Success: wide Line. 54 (12d8) Acid damage. Half damage.

Spellcasting. The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 17, +9 to hit with spell attacks): Acid Arrow Detect Magic Fear At Will: (level 3 version), , Speak with Dead Vitriolic Sphere 1/Day Each: ,

Legendary Actions

Legendary Action Uses: 3 (4 in Lair). Immediately after another creature’s turn, the dragon can expend a use to take one of the following actions. The dragon regains all expended uses at the start of each of its turns.

Cloud of Insects. Dexterity Saving Throw: DC 17, one Failure: creature the dragon can see within 120 feet. 22 (4d10) Poison damage, and the target has Disadvantage on saving throws to maintain Concentration until the Failure or Success: end of its next turn. The dragon can’t take this action again until the start of its next turn.

Frightful Presence. The dragon uses Spellcasting to cast

Fear . The dragon can’t take this action again until the start of its next turn.

Pounce. The dragon moves up to half its Speed, and it makes one Rend attack. Ancient Black Dragon