Image prompthuge chromatic red dragon, blood-red and charred-black overlapping scales, crown of curving horns, spined frill, smoke from nostrils, churning cone of orange-red fire breath, cascading sparks, clinging to black basalt cliff above lava rivers, blasted volcanic landscape, flared wings, imperious cruel slit eyes, heat-haze, low angle, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition

Adult Red Dragon

Huge Dragon (Chromatic), Chaotic Evil
CR 17SkirmisherUnderground
AC 19
Initiative +12 (22)
HP 256 (19d12 + 133)
Speed 40 ft., Climb 40 ft., Fly 80 ft.
STR
27
+8
save +8
DEX
10
+0
save +6
CON
25
+7
save +7
INT
16
+3
save +3
WIS
13
+1
save +7
CHA
23
+6
save +6
Skills Perception +13, Stealth +6
Immunities Fire
Senses Blindsight 60 ft., Darkvision 120 ft.;
Languages Common, Draconic

Traits

Legendary Resistance (3/Day, or 4/Day in Lair). If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Spellcasting to cast Scorching Ray .

Rend. Melee Attack Roll: Hit: +14, reach 10 ft. 13 (1d10

  • 8) Slashing damage plus 5 (2d4) Fire damage.

Fire Breath (Recharge 5–6). Dexterity Saving Throw: Failure: DC 21, each creature in a 60-foot Cone. 59 Success: (17d6) Fire damage. Half damage.

Spellcasting. The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 20, +12 to hit with spell attacks): Command Detect Magic At Will: (level 2 version), , Scorching Ray Fireball 1/Day:

Legendary Actions

Legendary Action Uses: 3 (4 in Lair). Immediately after another creature’s turn, the dragon can expend a use to take one of the following actions. The dragon regains all expended uses at the start of each of its turns.

Commanding Presence. The dragon uses Spellcasting

Command to cast (level 2 version). The dragon can’t take this action again until the start of its next turn.

Fiery Rays. Scorch- The dragon uses Spellcasting to cast ing Ray . The dragon can’t take this action again until the start of its next turn.

Pounce. The dragon moves up to half its Speed, and it makes one Rend attack. Ancient Red Dragon