Image promptwild baboon, lean wiry frame, dog-like muzzle, bared yellow fangs, coarse olive-grey fur caked with mud, knuckle-crouched aggressive pose, glinting cunning eyes, second baboon in shadow, bleak rocky ridge, overcast bruised sky, naturalistic grim, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition

Baboon

Small Beast, Unaligned
CR 0BruteWilderness
AC 12
Initiative +2 (12)
HP 3 (1d6)
Speed 30 ft., Climb 30 ft.
STR
8
−1
save −1
DEX
14
+2
save +2
CON
11
+0
save +0
INT
4
−3
save −3
WIS
12
+1
save +1
CHA
6
−2
save −2
Senses Passive Perception 11
Languages None

Traits

Pack Tactics. The baboon has Advantage on an attack roll against a creature if at least one of the baboon’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

Bite. Melee Attack Roll: Hit: +1, reach 5 ft. 1 (1d4 − 1) Piercing damage. Badger