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Baboon
Small Beast, Unaligned
CR 0BruteWilderness
AC 12
Initiative +2 (12)
HP 3 (1d6)
Speed 30 ft., Climb 30 ft.
STR
8
−1
save −1
DEX
14
+2
save +2
CON
11
+0
save +0
INT
4
−3
save −3
WIS
12
+1
save +1
CHA
6
−2
save −2
Senses Passive Perception 11
Languages None
Traits
Pack Tactics. The baboon has Advantage on an attack roll against a creature if at least one of the baboon’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Bite. Melee Attack Roll: Hit: +1, reach 5 ft. 1 (1d4 − 1) Piercing damage. Badger