Image promptmedium human bandit, wiry hard-eyed, scuffed patched leather armour, shadowed hood, stubbled scarred face, levelled worn light crossbow, notched scimitar at hip, dust and old blood, crouched behind shattered mile-marker, rutted road at dusk, ambush-ready cutthroat, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition

Bandit

Medium or Small Humanoid, Neutral
CR 1/8ArtillerySettlement / Road
AC 12
Initiative +1 (11)
HP 11 (2d8 + 2)
Speed 30 ft.
STR
11
+0
save +0
DEX
12
+1
save +1
CON
12
+1
save +1
INT
10
+0
save +0
WIS
10
+0
save +0
CHA
10
+0
save +0
Gear Leather Armor, Light Crossbow, Scimitar
Senses Passive Perception 10
Languages Common, Thieves’ Cant

Actions

Scimitar. Melee Attack Roll: Hit: +3, reach 5 ft. 4 (1d6

  • 1) Slashing damage.

Light Crossbow. Ranged Attack Roll: +3, range 80/320 Hit: ft. 5 (1d8 + 1) Piercing damage. Bandit Captain