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Blood Hawk
Small Beast, Unaligned
CR 1/8SkirmisherMountains / Hills
AC 12
Initiative +2 (12)
HP 7 (2d6)
Speed 10 ft., Fly 60 ft.
STR
6
−2
save −2
DEX
14
+2
save +2
CON
10
+0
save +0
INT
3
−4
save −4
WIS
14
+2
save +2
CHA
5
−3
save −3
Skills Perception +6
Senses Passive Perception 16
Languages None
Traits
Pack Tactics. The hawk has Advantage on an attack roll against a creature if at least one of the hawk’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Beak. Melee Attack Roll: Hit: +4, reach 5 ft. 4 (1d4 + 2) Piercing damage, or 6 (1d8 + 2) Piercing damage if the target is Bloodied. Boar