Image promptsmall blood hawk diving, deep rust-red crimson-streaked plumage, cruel hooked tearing beak, savage yellow eyes, broad barred beating wings, talons splayed to rake, wheeling flock, windswept crag, bruised sky, aggressive pitiless, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition

Blood Hawk

Small Beast, Unaligned
CR 1/8SkirmisherMountains / Hills
AC 12
Initiative +2 (12)
HP 7 (2d6)
Speed 10 ft., Fly 60 ft.
STR
6
−2
save −2
DEX
14
+2
save +2
CON
10
+0
save +0
INT
3
−4
save −4
WIS
14
+2
save +2
CHA
5
−3
save −3
Skills Perception +6
Senses Passive Perception 16
Languages None

Traits

Pack Tactics. The hawk has Advantage on an attack roll against a creature if at least one of the hawk’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

Beak. Melee Attack Roll: Hit: +4, reach 5 ft. 4 (1d4 + 2) Piercing damage, or 6 (1d8 + 2) Piercing damage if the target is Bloodied. Boar