Image prompttiny shore crab, pitted barnacle-crusted grey-green carapace, stalked swivelling eyes, raised blunt pincers, wet gleaming chitin, sidling across black tidal mud, broken shells and rotting wrack, fouled brackish marsh, overcast dull light, small wary, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition

Crab

Tiny Beast, Unaligned
CR 0BruteSwamp / Marsh
AC 11
Initiative +0 (10)
HP 3 (1d4 + 1)
Speed 20 ft., Swim 20 ft.
STR
6
−2
save −2
DEX
11
+0
save +0
CON
12
+1
save +1
INT
1
−5
save −5
WIS
8
−1
save −1
CHA
2
−4
save −4
Skills Stealth +2
Senses Blindsight 30 ft.; Passive Perception 9
Languages None

Traits

Amphibious. The crab can breathe air and water.

Actions

Claw. Melee Attack Roll: Hit: +2, reach 5 ft. 1 Bludgeoning damage. Crocodile