Point Blank Weakness. With an enemy within 5 feet, ranged attacks have Disadvantage. Crystalline Body.Critical Hits against it count as normal hits. Refraction.Ranged attacks against the Crystal Sniper are made with Disadvantage.
Actions
Multiattack.Three Shard Lance attacks. Shard Lance.Ranged Attack Roll: +7, range 150 ft. Hit: 14 (3d6 + 4) Piercing damage. If the target's AC is 16 or higher, this attack deals 7 (2d6) extra damage (piercing through armor). Prismatic Beam (Recharge 5–6). A 60-foot line (5 feet wide). DC 16 DEX save. Failure:35 (10d6) Radiant damage and Blinded (1 turn). Success: Half.
Bonus Actions
Burrow Shift. Burrows into the ground and moves at its Burrow speed; doesn't provoke Opportunity Attacks.
Key
Close the distance. And watch out: it specifically hunts armored characters (AC 16+ → extra damage). A Rogue/Monk (low AC) closes in on it more easily.