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Death Dog
Medium Monstrosity, Neutral Evil
CR 1BruteWilderness
AC 12
Initiative +2 (12)
HP 39 (6d8 + 12)
Speed 40 ft.
STR
15
+2
save +2
DEX
14
+2
save +2
CON
14
+2
save +2
INT
3
−4
save −4
WIS
13
+1
save +1
CHA
6
−2
save −2
Skills Perception +5, Stealth +4
Immunities Blinded, Charmed, Deafened, Frightened,
Senses Darkvision 120 ft.; Passive Perception 15
Languages None
Actions
Multiattack. The death dog makes two Bite attacks.
Bite. Melee Attack Roll: Hit: +4, reach 5 ft. 4 (1d4
- 2) Piercing damage. If the target is a creature, it is
Constitution Saving subjected to the following effect. Throw: First Failure: DC 12. The target has the Poisoned condition. While Poisoned, the target’s Hit Point max-
imum doesn’t return to normal when finishing a Long Rest, and it repeats the save every 24 hours that elapse, Subsequent ending the effect on itself on a success. Failures: The Poisoned target’s Hit Point maximum decreases by 5 (1d10). Deva Deva