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Dire Wolf
Large Beast, Unaligned
CR 1BruteWilderness
AC 14
Initiative +2 (12)
HP 22 (3d10 + 6)
Speed 50 ft.
STR
17
+3
save +3
DEX
15
+2
save +2
CON
15
+2
save +2
INT
3
−4
save −4
WIS
12
+1
save +1
CHA
7
−2
save −2
Skills Perception +5, Stealth +4
Senses Darkvision 60 ft.; Passive Perception 15
Languages None
Traits
Pack Tactics. The wolf has Advantage on an attack roll against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Bite. Melee Attack Roll: Hit: +5, reach 5 ft. 8 (1d10 + 3)
Piercing damage. If the target is a Large or smaller creature, it has the Prone condition. Draft Horse