Image promptmedium shapeshifter doppelganger mid-transformation, gaunt ash-grey featureless skin, bulbous colorless eyes, elongated limbs, half-melted stolen human face and clothing sloughing to putty, uncanny wrong pose, dim settlement alley, guttering lantern light, cold dead stare, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition

Doppelganger

Medium Monstrosity, Neutral
CR 3ControllerWilderness
AC 14
Initiative +4 (14)
HP 52 (8d8 + 16)
Speed 30 ft.
STR
11
+0
save +0
DEX
18
+4
save +4
CON
14
+2
save +2
INT
11
+0
save +0
WIS
12
+1
save +1
CHA
14
+2
save +2
Skills Deception +6, Insight +3
Immunities Charmed
Senses Darkvision 60 ft.; Passive Perception 11
Languages Common plus three other languages

Actions

Multiattack. The doppelganger makes two Slam attacks and uses Unsettling Visage if available.

Slam. Melee Attack Roll: +6 (with Advantage during the Hit: first round of each combat), reach 5 ft. 11 (2d6 + 4) Bludgeoning damage.

Read Thoughts. Detect The doppelganger casts Thoughts , requiring no spell components and using Charisma as the spellcasting ability (spell save DC 12).

Unsettling Visage (Recharge 6). Wisdom Saving Throw: DC 12, each creature in a 15-foot Emanation originating from the doppelganger that can see the doppelganger. Failure: The target has the Frightened condition and repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.

Bonus Actions

Shape-Shift. The doppelganger shape-shifts into a Medium or Small Humanoid, or it returns to its true form. Its game statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn’t transformed. Dragon Turtle Dragon Turtle