Image promptgargantuan dragon turtle, warship-sized, barnacle-crusted ridge-spined dark green shell, thick clawed flippers, fanged draconic head on scaled neck, vast boiling steam breath cloud, breaching from black storm-tossed sea, sheeting seawater and foam, glowing eyes, drifting shipwreck hulls, leaden stormy sky, immense scale, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition

Dragon Turtle

Gargantuan Dragon, Neutral
CR 17BruteUnderground
AC 20
Initiative +6 (16)
HP 356 (23d20 + 115)
Speed 20 ft., Swim 50 ft.
STR
25
+7
save +7
DEX
10
+0
save +0
CON
20
+5
save +11
INT
10
+0
save +0
WIS
12
+1
save +7
CHA
12
+1
save +1
Resistances Fire
Senses Darkvision 120 ft.; Passive Perception 11
Languages Draconic, Primordial (Aquan)

Traits

Amphibious. The dragon can breathe air and water.

Actions

Multiattack. The dragon makes three Bite attacks. It can replace one attack with a Tail attack.

Bite. Melee Attack Roll: Hit: +13, reach 15 ft. 23 (3d10 + 7) Piercing damage plus 7 (2d6) Fire damage. Being underwater doesn’t grant Resistance to this Fire damage.

Tail. Melee Attack Roll: Hit: +13, reach 15 ft. 18 (2d10

  • 7) Bludgeoning damage. If the target is a Huge or

smaller creature, it has the Prone condition. Steam Breath (Recharge 5–6). Constitution Saving Throw: Failure: DC 19, each creature in a 60-foot Cone. Success: Failure or 56 (16d6) Fire damage. Half damage. Success: Being underwater doesn’t grant Resistance to this Fire damage. Dretch Dretch