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Druid
Medium or Small Humanoid (Druid), Neutral
CR 2ArtillerySettlement / Road
AC 13
Initiative +1 (11)
HP 44 (8d8 + 8)
Speed 30 ft.
STR
10
+0
save +0
DEX
12
+1
save +1
CON
13
+1
save +1
INT
12
+1
save +1
WIS
16
+3
save +3
CHA
11
+0
save +0
Skills Medicine +5, Nature +3, Perception +5
Gear Studded Leather Armor
Senses Passive Perception 15
Languages Common, Druidic, Sylvan
Actions
Multiattack. The druid makes two attacks, using Vine Staff or Verdant Wisp in any combination.
Vine Staff. Melee Attack Roll: Hit: +5, reach 5 ft. 7 (1d8
- 3) Bludgeoning damage plus 2 (1d4) Poison damage.
Verdant Wisp. Ranged Attack Roll: Hit: +5, range 90 ft. 10 (3d6) Radiant damage.
Spellcasting. The druid casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13): Druidcraft Speak with Animals At Will: , Entangle Thunderwave 2/Day Each: , Animal Messenger Long- 1/Day Each: , strider Moonbeam , Dryad Dryad