Image promptlarge armored scorpion, glossy blackened chitin banded with amber, eight low skittering legs, two serrated pincers spread, arched tail with dripping venom stinger, defensive threat stance, barren desert defile, sun-bleached bones in sand, harsh glinting low light, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition

Giant Scorpion

Large Beast, Unaligned
CR 3SoldierWilderness
AC 15
Initiative +1 (11)
HP 52 (7d10 + 14)
Speed 40 ft.
STR
16
+3
save +3
DEX
13
+1
save +1
CON
15
+2
save +2
INT
1
−5
save −5
WIS
9
−1
save −1
CHA
3
−4
save −4
Senses Blindsight 60 ft.; Passive Perception 9
Languages None

Actions

Multiattack. The scorpion makes two Claw attacks and one Sting attack.

Claw. Melee Attack Roll: Hit: +5, reach 5 ft. 6 (1d6 + 3)

Bludgeoning damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 13) from one of two claws.

Sting. Melee Attack Roll: Hit: +5, reach 5 ft. 7 (1d8 + 3) Piercing damage plus 11 (2d10) Poison damage. Giant Seahorse