Image promptgiant spider, horse-sized arachnid, bristled black chitin, dull crimson markings, cluster of glinting eyes, dripping venom fangs, crouched in ambush, vast dust-choked web, wrapped prey husks, shadowed cavern, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition

Giant Spider

Large Beast, Unaligned
CR 1LurkerWilderness
AC 14
Initiative +3 (13)
HP 26 (4d10 + 4)
Speed 30 ft., Climb 30 ft.
STR
14
+2
save +2
DEX
16
+3
save +3
CON
12
+1
save +1
INT
2
−4
save −4
WIS
11
+0
save +0
CHA
4
−3
save −3
Skills Perception +4, Stealth +7
Senses Darkvision 60 ft.; Passive Perception 14
Languages None

Traits

Spider Climb. The spider can climb difficult surfaces, including along ceilings, without needing to make an ability check.

Web Walker. The spider ignores movement restrictions caused by webs, and it knows the location of any other creature in contact with the same web.

Actions

Bite. Melee Attack Roll: Hit: +5, reach 5 ft. 7 (1d8 + 3) Piercing damage plus 7 (2d6) Poison damage. Web (Recharge 5–6). Dexterity Saving Throw: DC 13, Failure: one creature the spider can see within 60 feet. The target has the Restrained condition until the web is destroyed (AC 10; HP 5; Vulnerability to Fire damage; Immunity to Poison and Psychic damage). Giant Toad