Image promptgiant toad, large bloated amphibian, warty slimy olive-brown hide, cavernous wide mouth, bulging yellow eyes, long sticky tongue seizing prey, squat boulder-like bulk, fetid fog-shrouded swamp, black water, rotting reeds, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition

Giant Toad

Large Beast, Unaligned
CR 1BruteSwamp / Marsh
AC 11
Initiative +1 (11)
HP 39 (6d10 + 6)
Speed 30 ft., Swim 30 ft.
STR
15
+2
save +2
DEX
13
+1
save +1
CON
13
+1
save +1
INT
2
−4
save −4
WIS
10
+0
save +0
CHA
3
−4
save −4
Senses Darkvision 60 ft.; Passive Perception 10
Languages None

Traits

Amphibious. The toad can breathe air and water.

Standing Leap. The toad’s Long Jump is up to 20 feet and its High Jump is up to 10 feet with or without a running start.

Actions

Bite. Melee Attack Roll: Hit: +4, reach 5 ft. 5 (1d6 + 2)

Piercing damage plus 5 (2d4) Poison damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12).

Swallow. The toad swallows a Medium or smaller target it is grappling. While swallowed, the target isn’t Grappled but has the Blinded and Restrained conditions, and it has Total Cover against attacks and other effects outside the toad. In addition, the target takes 10 (3d6) Acid damage at the end of each of the toad’s turns. The

toad can have only one target swallowed at a time, and it can’t use Bite while it has a swallowed target. If the toad dies, a swallowed creature is no longer Restrained and can escape from the corpse using 5 feet of movement, exiting with the Prone condition. Giant Venomous Snake