Image promptgiant vulture, large carrion monstrosity, ragged black-brown plumage, bald wrinkled red-grey neck, cruel hooked beak, cold cunning eyes, mantling over a carcass, half-spread wings, hooked talons, bone-littered crag, ash-grey sky, wheeling vultures, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition

Giant Vulture

Large Monstrosity, Neutral Evil
CR 1SkirmisherMountains / Hills
AC 10
Initiative +0 (10)
HP 25 (3d10 + 9)
Speed 10 ft., Fly 60 ft.
STR
15
+2
save +2
DEX
10
+0
save +0
CON
16
+3
save +3
INT
6
−2
save −2
WIS
12
+1
save +1
CHA
7
−2
save −2
Skills Perception +3
Resistances Necrotic
Senses Darkvision 60 ft.; Passive Perception 13
Languages Understands Common but can’t speak

Traits

Pack Tactics. The vulture has Advantage on an attack roll against a creature if at least one of the vulture’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

Gouge. Melee Attack Roll: Hit: +4, reach 5 ft. 9 (2d6

  • 2) Piercing damage, and the target has the Poisoned

condition until the end of its next turn. Giant Wasp