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Giant Vulture
Large Monstrosity, Neutral Evil
CR 1SkirmisherMountains / Hills
AC 10
Initiative +0 (10)
HP 25 (3d10 + 9)
Speed 10 ft., Fly 60 ft.
STR
15
+2
save +2
DEX
10
+0
save +0
CON
16
+3
save +3
INT
6
−2
save −2
WIS
12
+1
save +1
CHA
7
−2
save −2
Skills Perception +3
Resistances Necrotic
Senses Darkvision 60 ft.; Passive Perception 13
Languages Understands Common but can’t speak
Traits
Pack Tactics. The vulture has Advantage on an attack roll against a creature if at least one of the vulture’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Gouge. Melee Attack Roll: Hit: +4, reach 5 ft. 9 (2d6
- 2) Piercing damage, and the target has the Poisoned
condition until the end of its next turn. Giant Wasp