Image promptglabrezu demon, towering four-armed fiend, two giant crushing pincers and two clawed hands, dog-like snarling head, scaled mottled hide, root-knotted muscle, bruised purple-brown and ochre, Abyssal wasteland of jagged rock and fire, pincers spread to grapple, looming brute pose, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition

Glabrezu

Large Fiend (Demon), Chaotic Evil
CR 9BruteElemental Plane
AC 17
Initiative +6 (16)
HP 189 (18d10 + 90)
Speed 40 ft.
STR
20
+5
save +9
DEX
15
+2
save +2
CON
21
+5
save +9
INT
19
+4
save +4
WIS
17
+3
save +7
CHA
16
+3
save +7
Skills Deception +7, Perception +7
Resistances Cold, Fire, Lightning
Immunities Poison; Poisoned
Senses Truesight 120 ft.; Passive Perception 17
Languages Abyssal; telepathy 120 ft.

Traits

Demonic Restoration. If the glabrezu dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss.

Magic Resistance. The glabrezu has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The glabrezu makes two Pincer attacks and uses Pummel or Spellcasting.

Pincer. Melee Attack Roll: Hit: +9, reach 10 ft. 16 (2d10

  • 5) Slashing damage. If the target is a Medium or

smaller creature, it has the Grappled condition (escape DC 15) from one of two pincers.

Pummel. Dexterity Saving Throw: DC 17, one creature Failure: Grappled by the glabrezu. 15 (3d6 + 5) Blud- Success: geoning damage. Half damage.

Spellcasting. The glabrezu casts one of the following spells, requiring no Material components and using Intelligence as the spellcasting ability (spell save DC 16): Darkness Detect Magic Dispel Magic At Will: , , Confusion Fly Power Word Stun 1/Day Each: , , Gladiator Gladiator