Image promptlarge ice elemental bulwark, slab-shouldered glacier body, frozen block fists, jagged rime armor, planted immovable on frozen tundra, ground sheeting into slick ice, cold vapor pouring off, faint glowing cracks within, orange torch flame nearby as weakness, frost blues glassy whites, bleak white waste, defensive stance, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition

Glacial Bulwark

Large Elemental, Unaligned
CR 8SoldierArctic / Glacier
AC 18
STR
20
+5
save +8
DEX
8
−1
save −1
CON
19
+4
save +7
INT
5
−3
save −3
WIS
12
+1
save +1
CHA
6
−2
save −2
Resistances Bludgeoning, Piercing, Slashing (nonmagical)
Vulnerabilities Fire · Immunities Cold, Poison; Exhaustion, Paralyzed, Petrified, Poisoned, Prone
Senses Darkvision 60 ft.; Passive Perception 11 · Languages Primordial (Aquan)

Traits

Frozen Ground. The ground within 15 feet is ice and Difficult Terrain (for enemies). Ice Armor. The Glacial Bulwark gains 10 temporary HP when it takes Cold damage.

Actions

Multiattack. Two Ice Slam attacks. Ice Slam. Melee Attack Roll: +8, reach 10 ft. Hit: 18 (3d8 + 5) Bludgeoning plus 7 (2d6) Cold. The target makes a DC 16 STR save; on a failure, its Speed becomes 0 (1 turn, its feet freeze). Freeze in Place (Recharge 5–6). Constitution Saving Throw: DC 16, every enemy within 15 feet. Failure: 27 (6d8) Cold damage and the Restrained condition (frozen in ice; escape DC 16). Success: Half.

Reactions

Bulwark's Grip (2/Turn). When an enemy within 10 feet moves away or attacks someone else: it makes one Ice Slam.

Key

Fire — Vulnerability, and it doesn't feed Ice Armor. A party with fire cuts through it.