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Gladiator
Medium or Small Humanoid, Neutral
CR 5ArtillerySettlement / Road
AC 16
Initiative +5 (15)
HP 112 (15d8 + 45)
Speed 30 ft.
STR
18
+4
save +7
DEX
15
+2
save +5
CON
16
+3
save +6
INT
10
+0
save +0
WIS
12
+1
save +4
CHA
15
+2
save +2
Skills Athletics +10, Performance +5
Gear Shield, Spears (3), Studded Leather Armor
Senses Passive Perception 11
Languages Common
Actions
Multiattack. The gladiator makes three Spear attacks. It can replace one attack with a use of Shield Bash.
Spear. Melee or Ranged Attack Roll: +7, reach 5 ft. or Hit: range 20/60 ft. 11 (2d6 + 4) Piercing damage.
Shield Bash. Strength Saving Throw: DC 15, one crea- Failure: ture within 5 feet that the gladiator can see. 9 (2d4 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.
Reactions
Parry. Trigger: The gladiator is hit by a melee attack Response: roll while holding a weapon. The gladiator adds 3 to its AC against that attack, possibly causing it to miss. Gnoll Gnoll Warrior