Image promptgladiator, battle-scarred human warrior, muscular, studded leather armor, battered shield, brace of spears one cocked to throw, defiant snarl, ready fighting stance, crumbling ruined arena pit, blood-dark sand, torn banners, hard shaft of dusty light, weathered leather and iron, tan bloodstained tones, dynamic combat composition, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition

Gladiator

Medium or Small Humanoid, Neutral
CR 5ArtillerySettlement / Road
AC 16
Initiative +5 (15)
HP 112 (15d8 + 45)
Speed 30 ft.
STR
18
+4
save +7
DEX
15
+2
save +5
CON
16
+3
save +6
INT
10
+0
save +0
WIS
12
+1
save +4
CHA
15
+2
save +2
Skills Athletics +10, Performance +5
Gear Shield, Spears (3), Studded Leather Armor
Senses Passive Perception 11
Languages Common

Actions

Multiattack. The gladiator makes three Spear attacks. It can replace one attack with a use of Shield Bash.

Spear. Melee or Ranged Attack Roll: +7, reach 5 ft. or Hit: range 20/60 ft. 11 (2d6 + 4) Piercing damage.

Shield Bash. Strength Saving Throw: DC 15, one crea- Failure: ture within 5 feet that the gladiator can see. 9 (2d4 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.

Reactions

Parry. Trigger: The gladiator is hit by a melee attack Response: roll while holding a weapon. The gladiator adds 3 to its AC against that attack, possibly causing it to miss. Gnoll Gnoll Warrior