Image promptsmall goblin warrior, wiry hunched body, sickly grey-green skin, jug ears, beady red eyes, sneering face, scavenged leather armor, battered shield, notched scimitar, slung shortbow, nervy snarl, mossy ruins at Feywild treeline, muted greens, dynamic skulking shot, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition

Goblin Warrior

Small Fey (Goblinoid), Chaotic Neutral
CR 1/4ArtilleryForest / Feywild
AC 15
Initiative +2 (12)
HP 10 (3d6)
Speed 30 ft.
STR
8
−1
save −1
DEX
15
+2
save +2
CON
10
+0
save +0
INT
10
+0
save +0
WIS
8
−1
save −1
CHA
8
−1
save −1
Skills Stealth +6
Gear Leather Armor, Scimitar, Shield, Shortbow
Senses Darkvision 60 ft.; Passive Perception 9
Languages Common, Goblin

Actions

Scimitar. Melee Attack Roll: Hit: +4, reach 5 ft. 5 (1d6

  • 2) Slashing damage, plus 2 (1d4) Slashing damage if

the attack roll had Advantage.

Shortbow. Ranged Attack Roll: +4, range 80/320 ft. Hit: 5 (1d6 + 2) Piercing damage, plus 2 (1d4) Piercing damage if the attack roll had Advantage.

Bonus Actions

Nimble Escape. The goblin takes the Disengage or Hide action.

Goblin Boss