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Guard Captain
Medium or Small Humanoid, Neutral
CR 4ArtillerySettlement / Road
AC 18
Initiative +4 (14)
HP 75 (10d8 + 30)
Speed 30 ft.
STR
18
+4
save +4
DEX
14
+2
save +2
CON
16
+3
save +3
INT
12
+1
save +1
WIS
14
+2
save +2
CHA
13
+1
save +1
Skills Athletics +6, Perception +4
Gear Breastplate, Javelins (6), Longsword, Shield
Senses Passive Perception 14
Languages Common
Actions
Multiattack. The guard makes two attacks, using Javelin or Longsword in any combination.
Javelin. Melee or Ranged Attack Roll: +6, reach 5 ft. or Hit: range 30/120 ft. 14 (3d6 + 4) Piercing damage.
Longsword. Melee Attack Roll: Hit: +6, reach 5 ft. 15 (2d10 + 4) Slashing damage. Half-Dragon Half-Dragon