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Half-Dragon
Medium Dragon, Neutral
CR 5SoldierUnderground
AC 18
Initiative +5 (15)
HP 105 (14d8 + 42)
Speed 40 ft.
STR
19
+4
save +4
DEX
14
+2
save +5
CON
16
+3
save +3
INT
10
+0
save +0
WIS
15
+2
save +5
CHA
14
+2
save +2
Skills Athletics +7, Perception +5, Stealth +5
Resistances Damage type chosen for the Draconic Origin
Senses Blindsight 10 ft., Darkvision 60 ft.;
Languages Common, Draconic
Traits
Draconic Origin. The half-dragon is related to a type of dragon associated with one of the following damage types (GM’s choice): Acid, Cold, Fire, Lightning, or Poison. This choice affects other aspects of the stat block.
Actions
Multiattack. The half-dragon makes two Claw attacks.
Claw. Melee Attack Roll: Hit: +7, reach 10 ft. 6 (1d4
- 4) Slashing damage plus 7 (2d6) damage of the type
chosen for the Draconic Origin trait. Dragon’s Breath (Recharge 5–6). Dexterity Saving Throw: Failure: DC 14, each creature in a 30-foot Cone. 28 (8d6) damage of the type chosen for the Draconic Success: Origin trait. Half damage.
Bonus Actions
Leap. The half-dragon jumps up to 30 feet by spending 10 feet of movement. Harpy Harpy