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Hoarfrost Warden
Huge Giant, Neutral Evil
CR 11SoldierArctic / Glacier
AC 18 (ice plate)
STR
24
+7
save +11
DEX
11
+0
save +0
CON
20
+5
save +9
INT
9
−1
save −1
WIS
14
+2
save +6
CHA
12
+1
save +1
Skills Athletics +11, Perception +6
Vulnerabilities Fire · Immunities Cold; Frightened
Senses Passive Perception 16 · Languages Giant
Traits
Ice Walk. Unaffected by ice-based Difficult Terrain. Warden's Reach. Enemies within 15 feet, moving away, provoke Opportunity Attacks.
Actions
Multiattack. Three Frost Maul attacks. Frost Maul. Melee Attack Roll: +11, reach 15 ft. Hit: 20 (3d8 + 7) Bludgeoning plus 9 (2d8) Cold. The target makes a DC 19 STR save; on a failure, Prone and pulled 10 feet (toward itself). Blizzard Roar (Recharge 5–6). 30-foot cone, DC 18 CON save. Failure: 36 (8d8) Cold damage, Blinded (1 min) and Speed reduced by 15 ft. Success: Half.
Reactions
Warden's Hook (3/Turn). Against an enemy trying to flee from within 15 feet: makes one Frost Maul attack; on a hit, the movement is canceled.
Key
Fire and range. Outside 15 feet, the Hoarfrost Warden is helpless.