Image promptmedium hunched devil lemure, formless melting grey-pink waxy flesh, sagging dripping body, single anguished lipless screaming face, trail of vile slime, unharmed amid infernal flames, sulphurous glowing gloom of the Nine Hells, mindless damned soul, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition

Lemure

Medium Fiend (Devil), Lawful Evil
CR 0BruteElemental Plane
AC 9
Initiative −3 (7)
HP 9 (2d8)
Speed 20 ft.
STR
10
+0
save +0
DEX
5
−3
save −3
CON
11
+0
save +0
INT
1
−5
save −5
WIS
11
+0
save +0
CHA
3
−4
save −4
Resistances Cold
Immunities Fire, Poison; Charmed, Frightened, Poisoned
Senses Darkvision 120 ft. (unimpeded by magical
Languages Understands Infernal but can’t speak

Traits

Hellish Restoration. If the lemure dies in the Nine Hells, it revives with all its Hit Points in 1d10 days un- Bless less it is killed by a creature under the effects of a spell or its remains are sprinkled with Holy Water.

Actions

Vile Slime. Melee Attack Roll: Hit: +2, reach 5 ft. 2 (1d4) Poison damage. Lich Lich