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Lemure
Medium Fiend (Devil), Lawful Evil
CR 0BruteElemental Plane
AC 9
Initiative −3 (7)
HP 9 (2d8)
Speed 20 ft.
STR
10
+0
save +0
DEX
5
−3
save −3
CON
11
+0
save +0
INT
1
−5
save −5
WIS
11
+0
save +0
CHA
3
−4
save −4
Resistances Cold
Immunities Fire, Poison; Charmed, Frightened, Poisoned
Senses Darkvision 120 ft. (unimpeded by magical
Languages Understands Infernal but can’t speak
Traits
Hellish Restoration. If the lemure dies in the Nine Hells, it revives with all its Hit Points in 1d10 days un- Bless less it is killed by a creature under the effects of a spell or its remains are sprinkled with Holy Water.
Actions
Vile Slime. Melee Attack Roll: Hit: +2, reach 5 ft. 2 (1d4) Poison damage. Lich Lich