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Mammoth
Huge Beast, Unaligned
CR 6BruteWilderness
AC 13
Initiative +2 (12)
HP 126 (11d12 + 55)
Speed 50 ft.
STR
24
+7
save +10
DEX
9
−1
save −1
CON
21
+5
save +8
INT
3
−4
save −4
WIS
11
+0
save +0
CHA
6
−2
save −2
Senses Passive Perception 10
Languages None
Actions
Multiattack. The mammoth makes two Gore attacks.
Gore. Melee Attack Roll: Hit: +10, reach 10 ft. 18 (2d10
- 7) Piercing damage. If the target is a Huge or smaller
creature and the mammoth moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.
Bonus Actions
Trample. Dexterity Saving Throw: DC 18, one creature Failure: within 5 feet that has the Prone condition. 29 Success: (4d10 + 7) Bludgeoning damage. Half damage. Mastiff