Image promptmedusa, sinuous woman's body, crown of writhing living venomous serpents for hair, each snake hissing with baleful eyes, deadly petrifying stare, greenish scaled flesh, raising a clawed hand, a large cracked mirror reflecting her gaze in frame, ruined temple littered with petrified statues of terrified victims, sickly green and bronze, venomous highlights, cold shadow, menacing artillery pose, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition

Medusa

Medium Monstrosity, Lawful Evil
CR 6ArtilleryWilderness
AC 15
Initiative +6 (16)
HP 127 (17d8 + 51)
Speed 30 ft.
STR
10
+0
save +0
DEX
17
+3
save +3
CON
16
+3
save +3
INT
12
+1
save +1
WIS
13
+1
save +4
CHA
15
+2
save +2
Skills Deception +5, Perception +4, Stealth +6
Senses Darkvision 150 ft.; Passive Perception 14
Languages Common plus one other language

Actions

Multiattack. The medusa makes two Claw attacks and one Snake Hair attack, or it makes three Poison Ray attacks.

Claw. Melee Attack Roll: Hit: +6, reach 5 ft. 10 (2d6

  • 3) Slashing damage.

Snake Hair. Melee Attack Roll: Hit: +6, reach 5 ft. 5 (1d4 + 3) Piercing damage plus 14 (4d6) Poison damage.

Poison Ray. Ranged Attack Roll: Hit: +5, range 150 ft. 11 (2d8 + 2) Poison damage.

Bonus Actions

Petrifying Gaze (Recharge 5–6). Constitution Saving Throw: DC 13, each creature in a 30-foot Cone. If the medusa sees its reflection in the Cone, the medusa First Failure: must make this save. The target has the Restrained condition and repeats the save at the end of its next turn if it is still Restrained, ending the effect on Second Failure: itself on a success. The target has the Petrified condition instead of the Restrained condition. Mephits Dust Mephit