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Nightmare
Large Fiend, Neutral Evil
CR 3SkirmisherElemental Plane
AC 13
Initiative +2 (12)
HP 68 (8d10 + 24)
Speed 60 ft., Fly 90 ft. (hover)
STR
18
+4
save +4
DEX
15
+2
save +2
CON
16
+3
save +3
INT
10
+0
save +0
WIS
13
+1
save +1
CHA
15
+2
save +2
Immunities Fire
Senses Passive Perception 11
Languages Understands Abyssal, Common, and Infernal
Traits
Confer Fire Resistance. The nightmare can grant Resistance to Fire damage to a rider while it is on the nightmare.
Illumination. The nightmare sheds Bright Light in a 10- foot radius and Dim Light for an additional 10 feet.
Actions
Hooves. Melee Attack Roll: Hit: +6, reach 5 ft. 13 (2d8
- 4) Bludgeoning damage plus 10 (3d6) Fire damage.
Ethereal Stride. The nightmare and up to three willing creatures within 5 feet of it teleport to the Ethereal Plane from the Material Plane or vice versa. Noble Noble