Image prompthuman noble aristocrat, ornate tarnished steel breastplate, heraldic filigree, half-drawn rapier, parry stance, fine stained cloak, haughty calculating face, crumbling ruined manor hall, faded tapestries, guttering sconce light, muted courtly tones, three-quarter portrait shot, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition

Noble

Medium or Small Humanoid, Neutral
CR 1/8SoldierSettlement / Road
AC 15
Initiative +1 (11)
HP 9 (2d8)
Speed 30 ft.
STR
11
+0
save +0
DEX
12
+1
save +1
CON
11
+0
save +0
INT
12
+1
save +1
WIS
14
+2
save +2
CHA
16
+3
save +3
Skills Deception +5, Insight +4, Persuasion +5
Gear Breastplate, Rapier
Senses Passive Perception 12
Languages Common plus two other languages

Actions

Rapier. Melee Attack Roll: Hit: +3, reach 5 ft. 5 (1d8

  • 1) Piercing damage.

Reactions

Parry. Trigger: The noble is hit by a melee attack roll Response: while holding a weapon. The noble adds 2 to its AC against that attack, possibly causing it to miss. Ochre Jelly Ochre Jelly