Image promptoni, large ten-foot ogre-like fiend, slab-muscled bruised blue-grey skin, broad tusked fanged face, jutting brow horns, wild black hair and beard, burning yellow eyes, cruel grin, massive iron-studded club, wounds knitting shut as it regenerates, filthy silk finery draped over its bulk, curling conjured darkness, faint shapeshifting shimmer, fog-bound wilderness road, bruised indigo-grey flesh, tarnished iron, deep shadow, cold moonlight, menacing pose, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition

Oni

Large Fiend, Lawful Evil
CR 7ArtilleryElemental Plane
AC 17
Initiative +0 (10)
HP 119 (14d10 + 42)
Speed 30 ft., Fly 30 ft. (hover)
STR
19
+4
save +4
DEX
11
+0
save +3
CON
16
+3
save +6
INT
14
+2
save +2
WIS
12
+1
save +4
CHA
15
+2
save +5
Skills Arcana +5, Deception +8, Perception +4
Resistances Cold
Senses Darkvision 60 ft.; Passive Perception 14
Languages Common, Giant

Traits

Regeneration. The oni regains 10 Hit Points at the start of each of its turns if it has at least 1 Hit Point.

Actions

Multiattack. The oni makes two Claw or Nightmare

Ray attacks. It can replace one attack with a use of Spellcasting.

Claw. Melee Attack Roll: Hit: +7, reach 10 ft. 10 (1d12

  • 4) Slashing damage plus 9 (2d8) Necrotic damage.

Nightmare Ray. Ranged Attack Roll: +5, range 60 ft. Hit: 9 (2d6 + 2) Psychic damage, and the target has the Frightened condition until the start of the oni’s next turn.

Shape-Shift. The oni shape-shifts into a Small or Medium Humanoid or a Large Giant, or it returns to its true form. Other than its size, its game statistics are the same in each form. Any equipment it is wearing or carrying isn’t transformed.

Spellcasting. The oni casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 13): Charm Person Darkness 1/Day Each: (level 2 version), , Gaseous Form Sleep ,

Bonus Actions

Invisibility. Invisibility The oni casts on itself, requiring no spell components and using the same spellcasting ability as Spellcasting. Otyugh Otyugh