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Priest Acolyte
Medium or Small Humanoid (Cleric), Neutral
CR 1/4ArtillerySettlement / Road
AC 13
Initiative +0 (10)
HP 11 (2d8 + 2)
Speed 30 ft.
STR
14
+2
save +2
DEX
10
+0
save +0
CON
12
+1
save +1
INT
10
+0
save +0
WIS
14
+2
save +2
CHA
11
+0
save +0
Skills Medicine +4, Religion +2
Gear Chain Shirt, Holy Symbol, Mace
Senses Passive Perception 12
Languages Common
Actions
Mace. Melee Attack Roll: Hit: +4, reach 5 ft. 5 (1d6
- 2) Bludgeoning damage plus 2 (1d4) Radiant damage.
Radiant Flame. Ranged Attack Roll: +4, range 60 ft. Hit: 7 (2d6) Radiant damage.
Spellcasting. The priest casts one of the following spells, using Wisdom as the spellcasting ability: Light Thaumaturgy At Will: ,
Bonus Actions
Divine Aid (1/Day). Bless Healing The priest casts , Word Sanctuary , or , using the same spellcasting ability as Spellcasting. Priest