Image prompthuman priest acolyte cleric, mud-hemmed robe over chain shirt, heavy mace, raised tarnished holy symbol, wan radiant flame, devout hooded face, gathering sacred fire, desecrated shrine, broken columns, ruined road, muted robes with holy glow, dramatic three-quarter shot, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition

Priest Acolyte

Medium or Small Humanoid (Cleric), Neutral
CR 1/4ArtillerySettlement / Road
AC 13
Initiative +0 (10)
HP 11 (2d8 + 2)
Speed 30 ft.
STR
14
+2
save +2
DEX
10
+0
save +0
CON
12
+1
save +1
INT
10
+0
save +0
WIS
14
+2
save +2
CHA
11
+0
save +0
Skills Medicine +4, Religion +2
Gear Chain Shirt, Holy Symbol, Mace
Senses Passive Perception 12
Languages Common

Actions

Mace. Melee Attack Roll: Hit: +4, reach 5 ft. 5 (1d6

  • 2) Bludgeoning damage plus 2 (1d4) Radiant damage.

Radiant Flame. Ranged Attack Roll: +4, range 60 ft. Hit: 7 (2d6) Radiant damage.

Spellcasting. The priest casts one of the following spells, using Wisdom as the spellcasting ability: Light Thaumaturgy At Will: ,

Bonus Actions

Divine Aid (1/Day). Bless Healing The priest casts , Word Sanctuary , or , using the same spellcasting ability as Spellcasting. Priest