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Reef Shark
Medium Beast, Unaligned
CR 1/2BruteUnderwater / Coastal
AC 12
Initiative +2 (12)
HP 22 (4d8 + 4)
Speed 5 ft., Swim 30 ft.
STR
14
+2
save +2
DEX
15
+2
save +2
CON
13
+1
save +1
INT
1
−5
save −5
WIS
10
+0
save +0
CHA
4
−3
save −3
Skills Perception +2
Senses Blindsight 30 ft.; Passive Perception 12
Languages None
Traits
Pack Tactics. The shark has Advantage on an attack roll against a creature if at least one of the shark’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Water Breathing. The shark can breathe only underwater.
Actions
Bite. Melee Attack Roll: Hit: +4, reach 5 ft. 7 (2d4 + 2) Piercing damage. Rhinoceros