Image prompthuman scout ranger, weathered leather armor, hooded travel cloak, drawn longbow nocked arrow, sheathed shortsword, wary half-crouch, sharp scanning eyes, misty wilderness edge at dusk, gnarled branches, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition

Scout

Medium or Small Humanoid, Neutral
CR 1/2ArtillerySettlement / Road
AC 13
Initiative +2 (12)
HP 16 (3d8 + 3)
Speed 30 ft.
STR
11
+0
save +0
DEX
14
+2
save +2
CON
12
+1
save +1
INT
11
+0
save +0
WIS
13
+1
save +1
CHA
11
+0
save +0
Skills Nature +4, Perception +5, Stealth +6, Survival +5
Gear Leather Armor, Longbow, Shortsword
Senses Passive Perception 15
Languages Common plus one other language

Actions

Multiattack. The scout makes two attacks, using Shortsword and Longbow in any combination.

Shortsword. Melee Attack Roll: Hit: +4, reach 5 ft. 5 (1d6 + 2) Piercing damage.

Longbow. Ranged Attack Roll: +4, range 150/600 ft. Hit: 6 (1d8 + 2) Piercing damage. Sea Hag Sea Hag