Image promptspecter, gaunt translucent undead wraith, tattered spectral form trailing into grave-mist, hovering weightless, hollow anguished face, burning pale eyes, reaching life-draining hand, incorporeal glow, recoiling from a shaft of daylight through a broken window, ruined graveyard, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition

Specter

Medium Undead, Chaotic Evil
CR 1LurkerDungeon / Structure
AC 12
Initiative +2 (12)
HP 22 (5d8)
Speed 30 ft., Fly 50 ft. (hover)
STR
1
−5
save −5
DEX
14
+2
save +2
CON
11
+0
save +0
INT
10
+0
save +0
WIS
10
+0
save +0
CHA
11
+0
save +0
Resistances Acid, Bludgeoning, Cold, Fire, Lightning,
Immunities Necrotic, Poison; Charmed, Exhaustion,
Senses Darkvision 60 ft.; Passive Perception 10
Languages Understands Common plus one other language

Traits

Incorporeal Movement. The specter can move through other creatures and objects as if they were Difficult

Terrain. It takes 5 (1d10) Force damage if it ends its turn inside an object.

Sunlight Sensitivity. While in sunlight, the specter has Disadvantage on ability checks and attack rolls.

Actions

Life Drain. Melee Attack Roll: Hit: +4, reach 5 ft. 7 (2d6) Necrotic damage. If the target is a creature, its Hit Point maximum decreases by an amount equal to the damage taken.

Sphinxes Sphinx of Wonder