Image promptspirit naga, giant coiling serpent body with cruel humanoid face, dark iridescent purple-black scales, necrotic decay light at fanged mouth and eyes, hissing arcane spellcasting, reared and coiled amid ruins, rot-green and violet glow, ancient malice, tight menacing portrait, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition

Spirit Naga

Large Fiend, Chaotic Evil
CR 8ArtilleryElemental Plane
AC 17
Initiative +3 (13)
HP 135 (18d10 + 36)
Speed 40 ft.
STR
18
+4
save +4
DEX
17
+3
save +6
CON
14
+2
save +5
INT
16
+3
save +3
WIS
15
+2
save +5
CHA
16
+3
save +6
Immunities Poison; Charmed, Poisoned
Senses Darkvision 60 ft.; Passive Perception 12
Languages Abyssal, Common

Traits

Fiendish Restoration. If it dies, the naga returns to life

Wish in 1d6 days and regains all its Hit Points. Only a spell can prevent this trait from functioning.

Actions

Multiattack. The naga makes three attacks, using Bite or Necrotic Ray in any combination.

Bite. Melee Attack Roll: Hit: +7, reach 10 ft. 7 (1d6 + 4) Piercing damage plus 14 (4d6) Poison damage.

Necrotic Ray. Ranged Attack Roll: Hit: +6, range 60 ft. 21 (6d6) Necrotic damage.

Spellcasting. The naga casts one of the following spells, requiring no Somatic or Material components and using Intelligence as the spellcasting ability (spell save DC 14): Detect Magic Mage Hand Minor Illusion Wa- At Will: , , , ter Breathing Detect Thoughts Dimension Door 2/Day Each: , , Hold Person Lightning Bolt (level 3 version), (level 4 version) Sprite Sprite