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Sprite
Tiny Fey, Neutral Good
CR 1/4LurkerForest / Feywild
AC 15
Initiative +4 (14)
HP 10 (4d4)
Speed 10 ft., Fly 40 ft.
STR
3
−4
save −4
DEX
18
+4
save +4
CON
10
+0
save +0
INT
14
+2
save +2
WIS
13
+1
save +1
CHA
11
+0
save +0
Skills Perception +3, Stealth +8
Senses Passive Perception 13
Languages Common, Elvish, Sylvan
Actions
Needle Sword. Melee Attack Roll: Hit: +6, reach 5 ft. 6 (1d4 + 4) Piercing damage.
Enchanting Bow. Ranged Attack Roll: +6, range Hit: 40/160 ft. 1 Piercing damage, and the target has the Charmed condition until the start of the sprite’s next turn.
Heart Sight. Charisma Saving Throw: DC 10, one creature within 5 feet the sprite can see (Celestials, Fiends, Failure: and Undead automatically fail the save). The sprite knows the target’s emotions and alignment.
Invisibility. Invisibility The sprite casts on itself, requiring no spell components and using Charisma as the spellcasting ability. Spy Spy