Image promptstone golem, large granite construct, monolithic slab-limbed armored warrior form, carved runic glyphs on chest, faint force-light in deep-cut eyes and knuckles, boulder fists raised, cold slate-grey moss-veined stone, ruined temple hall of toppled pillars, implacable sentinel pose, dust sifting from seams, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition

Stone Golem

Large Construct, Unaligned
CR 10ArtilleryDungeon / Structure
AC 18
Initiative +3 (13)
HP 220 (21d10 + 105)
Speed 30 ft.
STR
22
+6
save +6
DEX
9
−1
save −1
CON
20
+5
save +5
INT
3
−4
save −4
WIS
11
+0
save +0
CHA
1
−5
save −5
Immunities Poison, Psychic; Charmed, Exhaustion,
Senses Darkvision 120 ft.; Passive Perception 10
Languages Understands Common plus two other
languages but can’t speak

Traits

Immutable Form. The golem can’t shape-shift.

Magic Resistance. The golem has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The golem makes two attacks, using Slam or Force Bolt in any combination.

Slam. Melee Attack Roll: Hit: +10, reach 5 ft. 15 (2d8

  • 6) Bludgeoning damage plus 9 (2d8) Force damage.

Force Bolt. Ranged Attack Roll: Hit: +9, range 120 ft. 22 (4d10) Force damage.

Bonus Actions

Slow (Recharge 5–6). Slow The golem casts the spell, requiring no spell components and using Constitution as the spellcasting ability (spell save DC 17). Storm Giant Storm Giant