Image promptstorm giant, huge heroic-proportioned giant, pale violet-grey skin, storm-cloud hair, weathered scale-mail, lightning-crackling greatsword, static dancing on skin, muted slate-violet and steel, tempest-wracked mountain and storm-lashed sea, lightning splitting the sky, worm's-eye majestic scale, lightning-bright eyes, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition

Storm Giant

Huge Giant, Chaotic Good
CR 13ControllerMountains / Hills
AC 16
Initiative +7 (17)
HP 230 (20d12 + 100)
Speed 50 ft., Fly 25 ft. (hover), Swim 50 ft.
STR
29
+9
save +14
DEX
14
+2
save +2
CON
20
+5
save +10
INT
16
+3
save +3
WIS
20
+5
save +10
CHA
18
+4
save +9
Skills Arcana +8, Athletics +14, History +8, Perception +10
Resistances Cold
Immunities Lightning, Thunder
Senses Darkvision 120 ft., Truesight 30 ft.;
Languages Common, Giant

Traits

Amphibious. The giant can breathe air and water.

Actions

Multiattack. The giant makes two attacks, using Storm Sword or Thunderbolt in any combination.

Storm Sword. Melee Attack Roll: +14, reach 10 ft. Hit: 23 (4d6 + 9) Slashing damage plus 13 (3d8) Lightning damage.

Thunderbolt. Ranged Attack Roll: +14, range 500 ft. Hit: 22 (2d12 + 9) Lightning damage, and the target has the Blinded and Deafened conditions until the start of the giant’s next turn. Lightning Storm (Recharge 5–6). Dexterity Saving Throw: DC 18, each creature in a 10-foot-radius, 40-foot-high Cylinder originating from a point the giant Failure: can see within 500 feet. 55 (10d10) Lightning Success: damage. Half damage.

Spellcasting. The giant casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 18): Detect Magic Light At Will: , Control Weather 1/Day: Succubus Succubus