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Wolf
Medium Beast, Unaligned
CR 1/4BruteWilderness
AC 12
Initiative +2 (12)
HP 11 (2d8 + 2)
Speed 40 ft.
STR
14
+2
save +2
DEX
15
+2
save +2
CON
12
+1
save +1
INT
3
−4
save −4
WIS
12
+1
save +1
CHA
6
−2
save −2
Skills Perception +5, Stealth +4
Senses Darkvision 60 ft.; Passive Perception 15
Languages None
Traits
Pack Tactics. The wolf has Advantage on attack rolls against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Bite. Melee Attack Roll: Hit: +4, reach 5 ft. 5 (1d6 + 2)
Piercing damage. If the target is a Medium or smaller creature, it has the Prone condition.