Image promptgrey wolf, lean rangy body, coarse ash-charcoal pelt, raised hackles, lowered hunting crouch, glinting yellow eyes, bared fangs, fogging breath, shadowed pack behind, skeletal winter trees, muted greys, dynamic snarling shot, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition

Wolf

Medium Beast, Unaligned
CR 1/4BruteWilderness
AC 12
Initiative +2 (12)
HP 11 (2d8 + 2)
Speed 40 ft.
STR
14
+2
save +2
DEX
15
+2
save +2
CON
12
+1
save +1
INT
3
−4
save −4
WIS
12
+1
save +1
CHA
6
−2
save −2
Skills Perception +5, Stealth +4
Senses Darkvision 60 ft.; Passive Perception 15
Languages None

Traits

Pack Tactics. The wolf has Advantage on attack rolls against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

Bite. Melee Attack Roll: Hit: +4, reach 5 ft. 5 (1d6 + 2)

Piercing damage. If the target is a Medium or smaller creature, it has the Prone condition.