Image promptyoung brass dragon, large sleek serpentine metallic dragon, burnished brass scales dulled by grime, triangular head with a broad sweeping frill plate and back-swept horns, lean agile body, long tail, rearing with parting jaws exhaling a shimmer of heat-haze, clever bright amber eyes, coiled atop a wind-scoured desert bluff with sun-bleached bones, tarnished brass and sandstone gold, dull metallic sheen, hot hazy desert light, long shadows, commanding pose, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition

Young Brass Dragon

Large Dragon (Metallic), Chaotic Good
CR 6ControllerUnderground
AC 17
Initiative +3 (13)
HP 110 (13d10 + 39)
Speed 40 ft., Burrow 20 ft., Fly 80 ft.
STR
19
+4
save +4
DEX
10
+0
save +3
CON
17
+3
save +3
INT
12
+1
save +1
WIS
11
+0
save +3
CHA
15
+2
save +2
Skills Perception +6, Persuasion +5, Stealth +3
Immunities Fire
Senses Blindsight 30 ft., Darkvision 120 ft.;
Languages Common, Draconic

Actions

Multiattack. The dragon makes three Rend attacks. It can replace two attacks with a use of Sleep Breath.

Rend. Melee Attack Roll: Hit: +7, reach 10 ft. 15 (2d10

  • 4) Slashing damage.

Fire Breath (Recharge 5–6) Dexterity Saving Throw: . DC 14, each creature in a 40-foot-long, 5-foot- Failure: Success: wide Line. 38 (11d6) Fire damage. Half damage.

Sleep Breath. Constitution Saving Throw: DC 14, each Failure: creature in a 30-foot Cone. The target has the Incapacitated condition until the end of its next turn, Second Failure: at which point it repeats the save. The target has the Unconscious condition for 1 minute. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it. Adult Brass Dragon