Image promptshambling zombie undead, bloated grey rotting corpse, split sloughing flesh, exposed muscle, slack jaw, white filmed eyes, broken outstretched arms, torn shoulder to bone, shaft of pale radiant light, rotting shrouds, cracked graveyard mud, sickly moonlight, muted decay tones, lurching full-body shot, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition

Zombie

Medium Undead, Neutral Evil
CR 1/4BruteDungeon / Structure
AC 8
Initiative −2 (8)
HP 15 (2d8 + 6)
Speed 20 ft.
STR
13
+1
save +1
DEX
6
−2
save −2
CON
16
+3
save +3
INT
3
−4
save −4
WIS
6
−2
save +0
CHA
5
−3
save −3
Immunities Poison; Exhaustion, Poisoned
Senses Darkvision 60 ft.; Passive Perception 8
Languages Understands Common plus one other language

Traits

Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.

Actions

Slam. Melee Attack Roll: Hit: +3, reach 5 ft. 5 (1d8 + 1) Bludgeoning damage. Ogre Zombie