Image promptprayer-bead strand, many small polished amber jade coral bloodstone beads, a few larger sacred aquamarine black-pearl topaz beads carved with devotional sigils, worn thin cord, distinct soft holy gold-white halo around only the sacred beads, rare-tier glow, mundane beads dark beside them, coiled strand, object study, soft directional light, dark neutral backdrop, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition

Wondrous Item, Rare (Requires Attunement by a Cleric, Druid, or Paladin)

Wondrous Item, Rare (Requires Attunement by a Cleric, Druid, or Paladin)

This necklace has 1d4 + 2 magic beads made from aquamarine, black pearl, or topaz. It also has many nonmagical beads made from stones such as amber, bloodstone, citrine, coral, jade, pearl, or quartz. If a magic bead is removed from the necklace, that bead loses its magic.

Six types of magic beads exist. The GM decides the type of each bead on the necklace or determines it randomly by rolling on the table below. A necklace can have more than one bead of the same type. To use one, you must be wearing the necklace. Each bead contains a spell that you can cast from it as a Bonus Action (using your spell save DC if a save is necessary). Once a magic bead's spell is cast, that bead can't be used again until the next dawn.

1d20BeadSpell
1–6Bead of BlessingBless
7–12Bead of CuringCure Wounds (level 2 version)
13–16Bead of FavorGreater Restoration
17–18Bead of SmitingShining Smite
19Bead of SummonsGuardian of Faith
20Bead of Wind WalkingWind Walk