Image promptnecromancer raising undead, sickly green-black necrotic light pouring from a splayed hand into a pile of bones and a corpse, skeleton clattering upright and zombie's grey flesh twitching to false life, necrotic tendrils binding the joints, cold green witch-fire in hollow eye-sockets, swirling blood and bone dust, grim ritual shot, graveyard dark, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition
Level 3NecromancyClericWizard

Level 3 NecromancyCleric, Wizard

  • Casting Time: 1 minute
  • Range: 10 feet
  • Components: V, S, M (a drop of blood, a piece of flesh,
  • Duration: Instantaneous

and a pinch of bone dust) Choose a pile of bones or a corpse of a Medium or Skeleton Small Humanoid within range. The target becomes Zombie an Undead creature: a if you chose bones or a if you chose a corpse (see “Monsters” for the stat blocks). On each of your turns, you can take a Bonus Action to mentally command any creature you made with this spell if the creature is within 60 feet of you (if you control multiple creatures, you can command any of them at the same time, issuing the same command to each one). You decide what action the creature will take and where it will move on its next turn, or you can issue a general command, such as to guard a chamber or corridor. If you issue no commands, the creature takes the Dodge action and moves only to avoid harm. Once given an order, the creature continues to follow it until its task is complete. The creature is under your control for 24 hours, after which it stops obeying any command you’ve given it. To maintain control of the creature for another 24 hours, you must cast this spell on the creature again before the current 24-hour period ends. This use of the spell reasserts your control over up to four creatures you have animated with this spell rather than animating a new creature. You animate or reassert control over two additional Undead creatures for each spell slot level above 3. Each of the creatures must come from a different corpse or pile of bones.

Using a Higher-Level Spell Slot.