Image promptillusory false magic aura settling over a target, shimmering unreal iridescent light, rippling heat-haze shift of hues, deceptive phantom radiance, wizard trailing silk and glimmering illusion-threads, disguising glow, ghostly shimmer, hushed shadowed background, subtle mystical shot, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition
Level 2IllusionWizard

Level 2 Illusion

  • Casting Time: Action
  • Range: Touch
  • Components: V, S, M (a small square of silk)
  • Duration: 24 hours

With a touch, you place an illusion on a willing creature or an object that isn’t being worn or carried. A creature gains the Mask effect below, and an object gains the False Aura effect below. The effect lasts for the duration. If you cast the spell on the same target every day for 30 days, the illusion lasts until dispelled. Choose a creature type other than the target’s actual type. Spells and other magical effects treat the target as if it were a creature of the chosen type. You change the way the target appears to spells and magical effects that detect magical auras, such as . You can make a nonmagical object appear magical, make a magic item appear nonmagical, or change the object’s aura so that it appears to belong to a school of magic you choose.

Mask (Creature).

False Aura (Object).