Image promptpall of oppressive dark violet enchantment over several foes, shadowy sapping miasma, coiling sickly purple threads around their heads, flickering hex-sigils, caster holding a bead of blood, crimson-lit fingers, low malefic incantation, creeping curse of gloom, battlefield backdrop, ominous wide shot, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition
Level 1EnchantmentBardClericWarlock

Level 1 EnchantmentBard, Cleric, Warlock

  • Casting Time: Action
  • Range: 30 feet
  • Components: V, S, M (a drop of blood)
  • Duration: Concentration, up to 1 minute

Up to three creatures of your choice that you can see within range must each make a Charisma saving throw. Whenever a target that fails this save makes an attack roll or a saving throw before the spell ends, the target must subtract 1d4 from the attack roll or save. You can target one additional creature for each spell slot level above 1.

Using a Higher-Level Spell Slot.