Image promptcaster thrusting a hand forward, glowing violet pentacle of abjuration light flaring beneath a targeted foe, reality tearing open, victim dragged screaming into a swirling rift of pale otherworldly light, body stretching and dissolving into nothing, jagged banishing runes collapsing inward, dimensional exile magic, dramatic shot, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition
Level 4AbjurationClericPaladinSorcererWarlockWizard

Level 4 AbjurationCleric, Paladin, Sorcerer, Warlock, Wizard

  • Casting Time: Action
  • Range: 30 feet
  • Components: V, S, M (a pentacle)
  • Duration: Concentration, up to 1 minute

One creature that you can see within range must succeed on a Charisma saving throw or be transported to a harmless demiplane for the duration. While there, the target has the Incapacitated condition. When the spell ends, the target reappears in the space it left or in the nearest unoccupied space if that space is occupied. If the target is an Aberration, a Celestial, an Elemental, a Fey, or a Fiend, the target doesn’t return if the spell lasts for 1 minute. The target is instead transported to a random location on a plane (GM’s choice) associated with its creature type. You can target one additional creature for each spell slot level above 4.

Using a Higher-Level Spell Slot.