Image promptgem-encrusted statuette of the wizard glowing with a coiled dormant spell in suspension, threads of latent light, orbiting runes, ghostly stored enchantment bound and waiting, caster cradling the figurine in both hands, slow pulsing arcane radiance, quiet ominous glow of magic in wait, deep shadow, intimate arcane shot, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition
Level 6AbjurationWizard

Level 6 Abjuration

  • Casting Time: 10 minutes
  • Range: Self
  • Components: V, S, M (a gem-encrusted statuette of
  • Duration: 10 days

yourself worth 1,500+ GP) Choose a spell of level 5 or lower that you can cast, that has a casting time of an action, and that can target you. You cast that spell—called the contingent spell—as part of casting , expending spell slots for both, but the contingent spell doesn’t come into effect. Instead, it takes effect when a certain trigger occurs. You describe that trigger when you cast the two spells. For example, a cast with might stipulate that comes into effect when you are engulfed in water or a similar liquid. The contingent spell takes effect immediately after the trigger occurs for the first time, whether or not you want it to, and then ends. The contingent spell takes effect only on you, even if it can normally target others. You can use only one spell at a time. If you cast this spell again, the effect of another spell on you ends. Also, ends on you if its material component is ever not on your person.