Image promptcaster atop an open height with arms raised, the sky churning at their command, boiling clouds spiraling inward, sheets of driving rain and cracking hail and gathering blizzard sweeping the land, howling bending wind, faint threads of arcane force trailing from the fingers into the storm's heart, colossal mastery of the heavens, epic wide shot, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition
Level 8TransmutationClericDruidWizard

Level 8 TransmutationCleric, Druid, Wizard

  • Casting Time: 10 minutes
  • Range: Self
  • Components: V, S, M (burning incense)
  • Duration: Concentration, up to 8 hours

You take control of the weather within 5 miles of you for the duration. You must be outdoors to cast this spell, and it ends early if you go indoors. When you cast the spell, you change the current weather conditions, which are determined by the GM. You can change precipitation, temperature, and wind. It takes 1d4 × 10 minutes for the new conditions to take effect. Once they do so, you can change the conditions again. When the spell ends, the weather gradually returns to normal. When you change the weather conditions, find a current condition on the following tables and change its stage by one, up or down. When changing the wind, you can change its direction. 1 Clear 2 Light clouds 3 Overcast or ground fog 4 Rain, hail, or snow 5 Torrential rain, driving hail, or blizzard 1 Heat wave 1 Calm 2 Hot 2 Moderate wind 3 Warm 3 Strong wind 4 Cool 4 Gale 5 Cold 5 Storm 6 Freezing