Image promptgrasping thorny plants erupting from the ground across a wide square, writhing vines and root-tendrils snaring creatures, unnatural conjured life coiling around limbs, victims struggling, caster thrusting both hands down, green conjuration glow racing along the growth, strangling thicket, corrupted soil, dynamic wide shot, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition
Level 1ConjurationDruidRanger

Level 1 ConjurationDruid, Ranger

  • Casting Time: Action
  • Range: 90 feet
  • Components: V, S
  • Duration: Concentration, up to 1 minute

Grasping plants sprout from the ground in a 20-foot square within range. For the duration, these plants turn the ground in the area into Difficult Terrain. They disappear when the spell ends. Each creature (other than you) in the area when you cast the spell must succeed on a Strength saving throw or have the Restrained condition until the spell ends. A Restrained creature can take an action to make a Strength (Athletics) check against your spell save DC. On a success, it frees itself from the grasping plants and is no longer Restrained by them.